Welcome to Hinairusu's guide to the intelligence Cra
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CHARACTER POINTS
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Intelligence from 1 to forever =]
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SCROLLS
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Vitality – if they get close, your dead, so this is needed.
Wisdom – useful for AP rape
Strength – not needed
Intelligence – usefull if you can, but expensive and thus rarely done
Chance – not usefull
Agility – at least 25 is needed, 50 is best to aim for though.
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THE MEAT OF IT
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SPELLS
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Lvl 11 – Magic Arrow lvl 5
Lvl 21 – Burning Arrow lvl 5
Lvl 31 – Frozen Arrow lvl 5
Lvl 41 – Distant Shooting lvl 5
Lvl 51 – Lashing Arrow lvl 5 (yes, I said lashing, see notes.)
Lvl 61 – Powerful Shooting lvl 5
Lvl 71 – Critical Shooting lvl 5
Lvl 81 – Hybridisation choice (see note 3)
Lvl 91 – Explosive arrow lvl 5
Lvl 94 – Dispersing Arrow lvl 3
Lvl 101 – Magic Arrow lvl 6
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EQUIPMENT
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1- 11 Adv Set
11-48 Gobball Set
48 – 60 Red Scara Set (with Kammasutra's amulet and Bow in Treechnid root)
60 – 80 swap bow for gelano, consider getting a god rod for a 9ap setup, or a pair of intelligence daggers or hammer.
80 – 98 Royal Cherry Blop Set (optional stage – personally I missed it because I was content with the lower power to save a lot of money)
98 – 148 Feudala Set (swapping sword for GodRod for 8-9ap minimum)
148 + SO set.
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WHERE TO FIGHT
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1 – 5 incarnum gobballs
5 – 21 astrub rockey inlet
21 – 41 Mushd
41 – 61 Piglets, or Treechnids
61 – 91 kanigers
91 + gob dungeon...
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TIPS
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TIP ONE
Level Lashing Arrow
Reasoning:
from my perspective, there is only two reasons to have a cra in the team. The first is Distant Shooting, making the eni a long range healer, and the second is lashing arrow. Anyone who has, or will run Tynrill lab will know the awesomeness of this spell. Enough said
TIP TWO
if they get close, burning arrow, lashing arrow, and run like crazy
Reasoning:
cra are known for their low hp, and crazy ass range on spells. The trick then is to push them away and keep them there
TIP THREE
Hybridisation is a must for cra.
Reasoning:
while I know many cra who would disagree here, I personally feel that a cra that can only hit in one element is neglecting over half of his spells. And at any given level agil is easy to get hold of, and at 148 SO set gives high Intel and Str. So save yourself the work if you get cornered by a 100% monster and hybridise.
TIP FOUR
if you have an eni, protect it at ALL costs.
Reasoning:
You are the ranged attacker. if your Eni dies, guess who is next. your job in this situation is to mp rape the opponant, and keep it alive until it can heal itself.
TIP FIVE
Professions that benefit an intel cra are ones without needing a lot of pods
Reasoning:
low str = low pods – ergo: avoid miner and lumberjack professions.
TIP SIX
Begging / bragging. dont do it. ever.
Reasoning:
Begging gets you invited into less groups, and bragging makes us think you can do it yourself, so we will leave you to it yourself. Yes, we know you think your awesome and can kill a level blah monster, but we know full well that Crocabulia will still own you without us.
TIP SEVEN.
Order of things to kill in a solo fight.
Range rapers – high movement – powerhouses.
Reasoning:
you are a ranged attacker, range rapers are your worst nightmare, because you then have to get in close. Next if things which can catch you. If they can catch you, they can kill you. After that its just picking them down from the highest hitters to the lowest.
~~~~~~~~~~~~~~~~~
CHARACTER POINTS
~~~~~~~~~~~~~~~~~
Intelligence from 1 to forever =]
~~~~~~~~
SCROLLS
~~~~~~~~
Vitality – if they get close, your dead, so this is needed.
Wisdom – useful for AP rape
Strength – not needed
Intelligence – usefull if you can, but expensive and thus rarely done
Chance – not usefull
Agility – at least 25 is needed, 50 is best to aim for though.
~~~~~~~~~~~~~~
THE MEAT OF IT
~~~~~~~~~~~~~~
~~~~~~~~~~~#
SPELLS
~~~~~~~~~~~#
Lvl 11 – Magic Arrow lvl 5
Lvl 21 – Burning Arrow lvl 5
Lvl 31 – Frozen Arrow lvl 5
Lvl 41 – Distant Shooting lvl 5
Lvl 51 – Lashing Arrow lvl 5 (yes, I said lashing, see notes.)
Lvl 61 – Powerful Shooting lvl 5
Lvl 71 – Critical Shooting lvl 5
Lvl 81 – Hybridisation choice (see note 3)
Lvl 91 – Explosive arrow lvl 5
Lvl 94 – Dispersing Arrow lvl 3
Lvl 101 – Magic Arrow lvl 6
~~~~~~~~~~~~~~~#
EQUIPMENT
~~~~~~~~~~~~~~~#
1- 11 Adv Set
11-48 Gobball Set
48 – 60 Red Scara Set (with Kammasutra's amulet and Bow in Treechnid root)
60 – 80 swap bow for gelano, consider getting a god rod for a 9ap setup, or a pair of intelligence daggers or hammer.
80 – 98 Royal Cherry Blop Set (optional stage – personally I missed it because I was content with the lower power to save a lot of money)
98 – 148 Feudala Set (swapping sword for GodRod for 8-9ap minimum)
148 + SO set.
~~~~~~~~~~~~~~~~~~#
WHERE TO FIGHT
~~~~~~~~~~~~~~~~~~#
1 – 5 incarnum gobballs
5 – 21 astrub rockey inlet
21 – 41 Mushd
41 – 61 Piglets, or Treechnids
61 – 91 kanigers
91 + gob dungeon...
~~~~~~~
TIPS
~~~~~~~
TIP ONE
Level Lashing Arrow
Reasoning:
from my perspective, there is only two reasons to have a cra in the team. The first is Distant Shooting, making the eni a long range healer, and the second is lashing arrow. Anyone who has, or will run Tynrill lab will know the awesomeness of this spell. Enough said
TIP TWO
if they get close, burning arrow, lashing arrow, and run like crazy
Reasoning:
cra are known for their low hp, and crazy ass range on spells. The trick then is to push them away and keep them there
TIP THREE
Hybridisation is a must for cra.
Reasoning:
while I know many cra who would disagree here, I personally feel that a cra that can only hit in one element is neglecting over half of his spells. And at any given level agil is easy to get hold of, and at 148 SO set gives high Intel and Str. So save yourself the work if you get cornered by a 100% monster and hybridise.
TIP FOUR
if you have an eni, protect it at ALL costs.
Reasoning:
You are the ranged attacker. if your Eni dies, guess who is next. your job in this situation is to mp rape the opponant, and keep it alive until it can heal itself.
TIP FIVE
Professions that benefit an intel cra are ones without needing a lot of pods
Reasoning:
low str = low pods – ergo: avoid miner and lumberjack professions.
TIP SIX
Begging / bragging. dont do it. ever.
Reasoning:
Begging gets you invited into less groups, and bragging makes us think you can do it yourself, so we will leave you to it yourself. Yes, we know you think your awesome and can kill a level blah monster, but we know full well that Crocabulia will still own you without us.
TIP SEVEN.
Order of things to kill in a solo fight.
Range rapers – high movement – powerhouses.
Reasoning:
you are a ranged attacker, range rapers are your worst nightmare, because you then have to get in close. Next if things which can catch you. If they can catch you, they can kill you. After that its just picking them down from the highest hitters to the lowest.