Welcome to Hinairusu's guide to the Intel Feca
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CHARACTER POINTS
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1 – forever, Intel based we go.
For those who are P2P, and can reset at the class dopples, you might consider going for 1-100 in intel, wisdom to 100, then resetting at lvl 80 to pure intel (as you levelled faster and have access to the glyphs).
Also:
1-301 intel
Rest in wis. (thats what i've done)
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SCROLLS
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Vitality – not really important for a reducer
Wisdom – must scroll for higher level glyphs
Strength – must be scrolled to 25 or higher
Intelligence – scroll if you can, its not vital for higher levels.
Chance – must be scrolled to 25 or higher
Agility – must be scrolled to 25 or higher
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THE MEAT OF IT
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SPELLS
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Lvl 11 – Earth Armour lv 5
Lvl 21 – Natural Attack Lv 5
Lvl 31 – Sheild #1
Lvl 41 – Shield #2
Lvl 51 – Shield #3
Lvl 54 – Immunity Lv 2
Lvl 55 - Trucce lvl 2
Lvl 63 – Teleportation Lv 5
Lvl 73 – Burning Glyph Lv 5
Lvl 83 – Staff Skill Lv 5
Lvl 93 – Paralysing Glyph Lv 5
Lvl 103 – Natural Attack Lv 6
Choices here:
Shield Order.
You have a choice in which order you level your shields. The options you have are glowing, aqueous and wind. Personally i went Wind, Glowing then Aqueous, but the choice is yours depending on what and where you fight.
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EQUIPMENT
~~~~~~~~~~~~~~~#
1 – 11 Adv set.
11 – 48 Gobball Set
48 – 98 Red Scaraleaf Set + fire fm Cryst O Boul staff, Later encluding Gelano/Kammastura’s amulet if you want an 8ap combination setup (all 4 shields, or 2x natural, or 2xstaff+shield)
98 – 148 Feudala Set + Gelano (swap sword for Cryst still)
114+ Option of Anc set (for int/str hybrid rape)
134+ Option of Cere set
148 + SO set.
168+ Minotot set or custom.
Optional Items: Krutch, Graytess Cape, Boogey Wand (for team healing), Xenature, Toy Hammer, Shaman Pinguin Staff (i <3).
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WHERE TO FIGHT
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1-11 Incarnum. Chafers are killable with adv set and lvl 3 earth armour.
1-21 Astrub Rockey Inlet
11 – 36 Mushd
36 – 50 Piglets. (up to lvl 60 if you have a decent amount of wisdom)
60 - 70 Treechnids, chafers in the cemetery
70 + Gobball dungeon
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TIPS
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TIP ONE
First turn, Earth Armour, Glowing Armour, then armour of choice.
Reasoning:
Most common attack formats are earth/neutral and intel attacks. With these two covered, all you have to fear is the odd monster, and ap/mp rape.
TIP TWO
Reinforced protection every time your shields wear down.
Reasoning:
Yeah, so you cant attack with that sexy staff of yours, big wow. Choose, 20% less damage from everything and live an extra turn to shield, or deal a 100 or so damage and die that turn.
ALTERNATE:
Alternate the following. Shield 4 turns. Immunity. Shield 4 turns. Truce 2 turns. Shield 4...
TIP THREE
Sacriers. Do not shield. EVER.
Reasoning:
If the sac doesn’t tell you to shield it, DONT DO IT. With the exception of ap losses, shielding a scarier actually reduces its damage potential. Therefore, don’t do it.
TIP FOUR
If you have an Eni, protect it at ALL costs.
Reasoning:
You are the shield. if your Eni dies, guess who is next. Your job in this situation is to Reinforced protection, truce or immunity it, and keep it alive until it can heal itself.
TIP FIVE
Professions that benefit a feca is any non pod costing profession
Reasoning:
You wont need to heal alot, but you also wont have high pods due to being intel, so your free to play around with professions
TIP SIX
Begging / bragging. Don’t do it. Ever.
Reasoning:
Begging gets you invited into less groups, and bragging makes us think you can do it yourself, so we will leave you to it yourself. Yes, we know you think you’re awesome and can kill a level blah monster, but we know full well that Crocabulia will still own you without us.
TIP SEVEN.
Order of things to kill in a solo fight.
Unbewitchers – healers – everything else
Reasoning:
Unbewitch = no shields = dead. Therefore kill them first. After that, healers are only annoying due to your low to average damage output, the rest is just hp stomping.
Final note.
An intel feca, scrolled and played correctly, can be one of the most powerful classes in the game, and can do an aweful lot more than a lot of other classes at its level. Just keep an eye on your shield cooldowns, and don’t get caught unprotected.
~~~~~~~~~~~~~~~~~
CHARACTER POINTS
~~~~~~~~~~~~~~~~~
1 – forever, Intel based we go.
For those who are P2P, and can reset at the class dopples, you might consider going for 1-100 in intel, wisdom to 100, then resetting at lvl 80 to pure intel (as you levelled faster and have access to the glyphs).
Also:
1-301 intel
Rest in wis. (thats what i've done)
~~~~~~~~
SCROLLS
~~~~~~~~
Vitality – not really important for a reducer
Wisdom – must scroll for higher level glyphs
Strength – must be scrolled to 25 or higher
Intelligence – scroll if you can, its not vital for higher levels.
Chance – must be scrolled to 25 or higher
Agility – must be scrolled to 25 or higher
~~~~~~~~~~~~~~
THE MEAT OF IT
~~~~~~~~~~~~~~
~~~~~~~~~~~#
SPELLS
~~~~~~~~~~~#
Lvl 11 – Earth Armour lv 5
Lvl 21 – Natural Attack Lv 5
Lvl 31 – Sheild #1
Lvl 41 – Shield #2
Lvl 51 – Shield #3
Lvl 54 – Immunity Lv 2
Lvl 55 - Trucce lvl 2
Lvl 63 – Teleportation Lv 5
Lvl 73 – Burning Glyph Lv 5
Lvl 83 – Staff Skill Lv 5
Lvl 93 – Paralysing Glyph Lv 5
Lvl 103 – Natural Attack Lv 6
Choices here:
Shield Order.
You have a choice in which order you level your shields. The options you have are glowing, aqueous and wind. Personally i went Wind, Glowing then Aqueous, but the choice is yours depending on what and where you fight.
~~~~~~~~~~~~~~~#
EQUIPMENT
~~~~~~~~~~~~~~~#
1 – 11 Adv set.
11 – 48 Gobball Set
48 – 98 Red Scaraleaf Set + fire fm Cryst O Boul staff, Later encluding Gelano/Kammastura’s amulet if you want an 8ap combination setup (all 4 shields, or 2x natural, or 2xstaff+shield)
98 – 148 Feudala Set + Gelano (swap sword for Cryst still)
114+ Option of Anc set (for int/str hybrid rape)
134+ Option of Cere set
148 + SO set.
168+ Minotot set or custom.
Optional Items: Krutch, Graytess Cape, Boogey Wand (for team healing), Xenature, Toy Hammer, Shaman Pinguin Staff (i <3).
~~~~~~~~~~~~~~~~~~#
WHERE TO FIGHT
~~~~~~~~~~~~~~~~~~#
1-11 Incarnum. Chafers are killable with adv set and lvl 3 earth armour.
1-21 Astrub Rockey Inlet
11 – 36 Mushd
36 – 50 Piglets. (up to lvl 60 if you have a decent amount of wisdom)
60 - 70 Treechnids, chafers in the cemetery
70 + Gobball dungeon
~~~~~~~
TIPS
~~~~~~~
TIP ONE
First turn, Earth Armour, Glowing Armour, then armour of choice.
Reasoning:
Most common attack formats are earth/neutral and intel attacks. With these two covered, all you have to fear is the odd monster, and ap/mp rape.
TIP TWO
Reinforced protection every time your shields wear down.
Reasoning:
Yeah, so you cant attack with that sexy staff of yours, big wow. Choose, 20% less damage from everything and live an extra turn to shield, or deal a 100 or so damage and die that turn.
ALTERNATE:
Alternate the following. Shield 4 turns. Immunity. Shield 4 turns. Truce 2 turns. Shield 4...
TIP THREE
Sacriers. Do not shield. EVER.
Reasoning:
If the sac doesn’t tell you to shield it, DONT DO IT. With the exception of ap losses, shielding a scarier actually reduces its damage potential. Therefore, don’t do it.
TIP FOUR
If you have an Eni, protect it at ALL costs.
Reasoning:
You are the shield. if your Eni dies, guess who is next. Your job in this situation is to Reinforced protection, truce or immunity it, and keep it alive until it can heal itself.
TIP FIVE
Professions that benefit a feca is any non pod costing profession
Reasoning:
You wont need to heal alot, but you also wont have high pods due to being intel, so your free to play around with professions
TIP SIX
Begging / bragging. Don’t do it. Ever.
Reasoning:
Begging gets you invited into less groups, and bragging makes us think you can do it yourself, so we will leave you to it yourself. Yes, we know you think you’re awesome and can kill a level blah monster, but we know full well that Crocabulia will still own you without us.
TIP SEVEN.
Order of things to kill in a solo fight.
Unbewitchers – healers – everything else
Reasoning:
Unbewitch = no shields = dead. Therefore kill them first. After that, healers are only annoying due to your low to average damage output, the rest is just hp stomping.
Final note.
An intel feca, scrolled and played correctly, can be one of the most powerful classes in the game, and can do an aweful lot more than a lot of other classes at its level. Just keep an eye on your shield cooldowns, and don’t get caught unprotected.